Godzilla: Destroy All Monsters Melee
Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.
A sequel, Godzilla: Save the Earth, was released in November 2004.
The player plays as one of several giant monsters (eleven playable characters: Anguirus, Destoroyah, Gigan, Godzilla 90s, Godzilla 2000, King Ghidorah, Mecha-King Ghidorah, Megalon, Orga, Rodan, and Mechagodzilla). The player must defeat their opponents via punches, kicks, and limb attacks (usually a tail-attack). Each monster can use their signature beam attack and throw environmental objects. Army forces (missile and freeze tanks) and the monster Hedorah (which slows a monster's energy regeneration) are also present and sporadically attack all monsters. Extras include powerup orbs, which provide additional health, energy, unlock a finishing move, or summon Mothra for an airstrike. Extra features include choice of several locations, and a "destruction" mode (in which players compete to destroy buildings in a city) and "melee" mode (in which up to four players can compete simultaneously).